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There’s one level set in a train yard where you end up having to peer around a train carriage into bright sunlight while trying to pinpoint enemy gunmen and take them out. Never before have I felt so immersed in an environment – not because of the detailed models or convincing textures, but because of the realistic lighting. Things are very different in GRAW where the HDR lighting effects add a whole new dimension of realism to the proceedings. And that’s it, the sum of most HDR implementations seems to be a white out effect, followed by your vision slowly coming back into phase. I’ve had several chats with both ATI and nVidia about HDR implementation, since most games just seem to white you out in bright sunlight, but fail to implement any effect when walking into a dark area from a bright one.
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Over the past year we’ve seen HDR effects start to filter into PC games with varying degrees of success. There has been a lot of talk in the graphics industry this past year about HDR lighting effects, but no other game comes close to GRAW when it comes to HDR. The environments are detailed and convincing, the character models intricate and well animated, but it’s the lighting effects that left me dumbfounded. GRAW is without a doubt the most amazing looking console game I’ve ever played, and to be honest I’m hard pushed to think of a PC game that can match its visual impact. One thing is obvious from the minute you fire GRAW up – those early screen shots may have looked great all those months back, but they don’t even come close to preparing you for the visual spectacle that this game has in store. Unfortunately GRAW slipped somewhat and didn’t turn out to be an X360 launch title, but now that it’s actually here, was it worth the wait?
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In fact, despite much being made of the next generation graphics in Project Gotham Racing 3, it was this game that showed the most promise when it came to advanced visuals. It had already been made clear that Halo 3 wouldn’t be rearing its head for a very long time, but screen shots of Ghost Recon: Advanced Warfighter, or GRAW, looked very promising indeed. In the lead up to the Xbox 360 launch, this was one of the games that I was most excited about.